| Dossier: Marvel vs. Capcom: Clash of Super Heroes |
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YEAR: 1998 HARDWARE: CPS-2 DEVELOPER: Capcom PUBLISHER: Capcom DEBUT PRICE: ?? |
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It all started with Street Fighter Alpha 2. Hiryu made a cameo appearance in Ken's stage, cluing Strider fans worldwide into the fact that something was up. When the next "VS" game was due to be released, our hero appeared on the roster; and surprise, surprise...he was one of the most powerful characters in the game. With his speed, powerful combos, and incredible supers, he was a fighting machine. His old moves were revamped and given new names, he was granted new moves, and he gained three incredibly effective supers, placing him in the top tier of characters to choose from. Additionally, Bengus (Capcom's premiere concept artist) updated his look to this much cooler form:
The storyline roughly follows the X-Men: Onslaught story arc in Marvel Comics (in much the same way that Marvel Super Heroes followed the Infinity Gauntlet arc), expanding on it to make Onslaught more of a threat than he even seemed in the comics. The Capcom heroes are pulled along with Marvel's heroes into the pocket universe created by Franklin Richards. I know some of you are scratching your heads at this point, but don't worry about the plot. It's just an excuse to have a massive crossover. And no matter what, it has to be better than Heroes Reborn, right? Anyway, you'd have to have been living under a rock to have avoided hearing about this one. Go check it out! Our man Hiryu's in it.
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